master@rowplayon.com


Set the Guild Authority


Guild Treasury Withdrawl - Sets ability to withdraw gold from the guild treasury by guild members.

Invite to Guild - Gives authority to guild members to invite others to join the guild.

Approval to Join - Gives authority to guild members to approve standby members for full guild membership.

Expel Guild Members - Gives authority to an Intermediate Manager to eject a member from the guild.
Transfer the Guild Master's Authority


※ If there are more than 2 members with the highest rank, (for instance, 2 Intermediate Managers, or 2 official guild members of high rank), the guild master's authority will be randomly assigned to one of those members.
※ Guild members in 'standby' mode will not be able to receive the guild master's approval until a new guild master has been designated.
Guild Window
















Declare War / Peace


Guilds can become enemies regardless of nationality. Once they become enemies, they are hostile. They can attack each other, but they cannot fight each other in designated safety/peace zones. Enemy guild members cannot converse with one another.

Declare cautious war status on the selected guild. Cautious war status will be cancelled when the opposing guild's fortresses are all destroyed or when guild war time ends.
Make enemy
- Declare enemy status on the selected guild. You can declare war against only one guild at a time. In order to declare war against another guild you must make a peace treaty with your current enemy.
Make peace
- Declare peace status on the selected guild. In order to end the hostile status an agreement between both guilds is required.
Dissolve a Guild
- The Guild Master can kick out all the other members, and quit the guild himself to dissolve the guild.