Sword Mastery I None PASSIVE Each level STR + 10
Sword MasteryIISTR 70+PASSIVEEach level STR + 10
Sword MasteryIIISTR 130+PASSIVEEach level STR + 10
Sword MasteryIVSTR 190+PASSIVEEach level STR + 10
Increases skill with right-handed sword use, boosting accuracy and damage.
Hard HitINoneINSTANCEEach level STR + 10
SlugIISTR 70+INSTANCEEach level STR + 10
BashIIISTR 130+INSTANCEEach level STR + 10
PummelIVSTR 190+INSTANCEEach level STR + 10
Delivers a strong melee attack, taunting and slowing the enemy.
WillpowerINonePASSIVEEach level STR + 10
WillpowerIISTR 70+PASSIVEEach level STR + 10
WillpowerIIISTR 130+PASSIVEEach level STR + 10
WillpowerIVSTR 190+PASSIVEEach level STR + 10
Increases MP recovery and magic resistance.
Improved CriticalINonePASSIVEEach level STR + 8
Improved CriticalIISTR 60+PASSIVEEach level STR + 8
Improved CriticalIIISTR 108+PASSIVEEach level STR + 8
Improved CriticalIVSTR 156+PASSIVEEach level STR + 8
Increases the probability and damage multiplier of critical hits.


Axe Mastery I None PASSIVE Each level CON + 8
Axe MasteryIICON 60+PASSIVEEach level CON + 8
Axe MasteryIIICON 108+PASSIVEEach level CON + 8
Axe MasteryIVCON 156+PASSIVEEach level CON + 8
Boosts the effectiveness of axe weapons.
Blunt MasteryINonePASSIVEEach level CON + 8
Blunt MasteryIICON 60+PASSIVEEach level CON + 8
Blunt MasteryIIICON 108+PASSIVEEach level CON + 8
Blunt MasteryIVCON 156+PASSIVEEach level CON + 8
Increases the effectiveness of blunt weapons.
ToughnessINonetypeEach level CON + 8
ToughnessIICON 60+typeEach level CON + 8
ToughnessIIICON 108+typeEach level CON + 8
ToughnessIVCON 156+typeEach level CON + 8
Raises physical defense.


Evasion I None PASSIVE Each level DEX + 8
EvasionIIDEX 60+PASSIVEEach level DEX + 8
EvasionIIIDEX 108+PASSIVEEach level DEX + 8
EvasionIVDEX 156+PASSIVEEach level DEX + 8
Increases the probability of avoiding a hit.
Needle SpitINoneINSTANCEEach level DEX + 8
Explosive NeedleIIDEX 60+INSTANCEEach level DEX + 8
Cunning NeedleIIIDEX 108+INSTANCEEach level DEX + 8
Stealth NeedleIVDEX 156+INSTANCEEach level DEX + 8
Fires damaging projectiles from the shadows without sacrificing Stealth.


Bloody Mana I None PASSIVE Each level INT + 10
Blood OfferingIIINT 70+typeEach level INT + 10
Blood SacrificeIIIINT 130+typeEach level INT + 10
Blood BequestIVINT 190+typeEach level INT + 10
Sacrifices the caster's life force in exchange for an infusion of mana.
Vampire KissINonetypeEach level INT + 10
Drain LifeIIINT 70+typeEach level INT + 10
Steal SoulIIIINT 130+typeEach level INT + 10
Rob LifeIVINT 190+typeEach level INT + 10
Sucks the life force of an enemy to restore the caster's HP and MP.
Mana CellINonetypeEach level INT + 10
Mana ShieldIIINT 70+typeEach level INT + 10
Mana WallIIIINT 130+typeEach level INT + 10
Mana PrismIVINT 190+typeEach level INT + 10
Creates a force field that defends the caster from physical attacks but Immobilizes him for its duration.
GreaseINonetypeEach level INT + 10
TrapIIINT 70+typeEach level INT + 10
CaptureIIIINT 130+typeEach level INT + 10
SnareIVINT 190+typeEach level INT + 10
Immobilizes enemies. Increase spell level Improves range, area, and duration. Unaffected by Mana Cell or Flexibility.
SerenityINonetypeEach level INT + 10
SerenityIIINT 70+typeEach level INT + 10
SerenityIIIINT 130+typeEach level INT + 10
SerenityIVINT 190+typeEach level INT + 10
Increases maximum MP.


Faith I None PASSIVE Each level WIS + 10
FaithIIWIS 70+PASSIVEEach level WIS + 10
FaithIIIWIS 130+PASSIVEEach level WIS + 10
FaithIVWIS 190+PASSIVEEach level WIS + 10
Indicates the purity of an acolyte's spirit, which affects his mana regeneration and magic ability.
EncourageINoneCASTEach level WIS + 10
PrayerIIWIS 70+CASTEach level WIS + 10
BlessIIIWIS 130+CASTEach level WIS + 10
BenedictionIVWIS 190+CASTEach level WIS + 10
Increases the party's Attack and Defense.
First AidINoneINSTANCEEach level WIS + 10
ReliefIIWIS 70+INSTANCEEach level WIS + 10
RescueIIIWIS 130+INSTANCEEach level WIS + 10
LifesaverIVWIS 190+INSTANCEEach level WIS + 10
Recovers some of an ally's HP, in proportion to the level of their injuries.
Shining HammerINoneCASTEach level WIS + 10
Blazing HammerIIWIS 70+CASTEach level WIS + 10
Holy HammerIIIWIS 130+CASTEach level WIS + 10
Sacred HammerIVWIS 190+CASTEach level WIS + 10
Damages and stuns an enemy.


Net   None INSTANCE Fighter CLASS SKILL
Skill to bind ankles together. Is not affected by magic resistance, but is affected by level difference.
Does not work on monsters. Is a physical enchantment and cannot be destroyed except with Charge, Blaze and Disenchant.
Blaze NoneINSTANCEWarrior CLASS SKILL
Dispels negative magical and physical enchantments
while increasing Defense, Resistance, and Movement, but decreases Evasion.
Battle SongINoneCHANTEach level STR + 10
Battle CryIISTR 70+CHANTEach level STR + 10
War ChantIIISTR 130+CHANTEach level STR + 10
Marching SongIVSTR 190+CHANTEach level STR + 10
Fils the hearts of all allies within earshot to boost their Attack.
Chain ReactionINoneINSTANCEEach level STR + 10
Combination StrikeIISTR 70+INSTANCEEach level STR + 10
Ceaseless StrikeIIISTR 130+INSTANCEEach level STR + 10
Hack 'n SlashIVSTR 190+INSTANCEEach level STR + 10
Unleashes a flurry of consecutive attacks that detaunt and slow the enemy.
Dual Wield MasteryINonePASSIVEEach level STR + 8
Dual Wield MasteryIISTR 60+PASSIVEEach level STR + 8
Dual Wield MasteryIIISTR 108+PASSIVEEach level STR + 8
Dual Wield MasteryIVSTR 156+PASSIVEEach level STR + 8
Trains the ability of both hands to use weapons effectively.


Net   None INSTANCE Fighter CLASS SKILL
Skill to bind ankles together. Is not affected by magic resistance, but is affected by level difference.
Does not work on monsters. Is a physical enchantment and cannot be destroyed except with Charge, Blaze and Disenchant.
Charging NoneINSTANCEDefender CLASS SKILL
Dispels negative magical and physical enchantments while increasing Defense, Resistance, and Movement.
Shared PainINoneINSTANCEEach level CON + 8
Eye for an EyeIICON 60+INSTANCEEach level CON + 8
Pain KillerIIICON 108+INSTANCEEach level CON + 8
Burden of LifeIVCON 156+INSTANCEEach level CON + 8
Projects a self-inflicted injury onto a remote target, resulting in HP loss for both but taunting the enemy.
Full SwingINoneINSTANCEEach level CON + 8
Round SwingIICON 60+INSTANCEEach level CON + 8
Sweep AwayIIICON 108+INSTANCEEach level CON + 8
Bloody MoonIVCON 156+INSTANCEEach level CON + 8
Damages, slows, and taunts enemies in an area around the caster.

Detection   None INSTANCE Rogue CLASS SKILL
Reveals nearby enemies that are in stealth state.
BackstabINoneINSTANCEEach level DEX + 8
DrillIIDEX 60+INSTANCEEach level DEX + 8
Rip SeparationIIIDEX 108+INSTANCEEach level DEX + 8
Backbone PiercingIVDEX 156+INSTANCEEach level DEX + 8
Backstab is a detaunting dagger attack.
StealthINoneINSTANCEEach level DEX + 8
InfiltrationIIDEX 60+INSTANCEEach level DEX + 8
CloakingIIIDEX 108+INSTANCEEach level DEX + 8
BreezingIVDEX 156+INSTANCEEach level DEX + 8
Improves how quickly and how long one can move about undetected by enemies.
Dagger MasteryINonePASSIVEEach level DEX + 8
Dagger MasteryIIDEX 60+PASSIVEEach level DEX + 8
Dagger MasteryIIIDEX 108+PASSIVEEach level DEX + 8
Dagger MasteryIVDEX 156+PASSIVEEach level DEX + 8
Improves the quick reflexes and arm dexterity needed to properly handle a dagger.
Dual Wield MasteryINonePASSIVEEach level STR + 8
Dual Wield MasteryIISTR 60+PASSIVEEach level STR + 8
Dual Wield MasteryIIISTR 108+PASSIVEEach level STR + 8
Dual Wield MasteryIVSTR 156+PASSIVEEach level STR + 8
Trains the ability of both hands to use weapons effectively.

Detection   None INSTANCE Rogue CLASS SKILL
Reveals nearby enemies that are in stealth state.
CamouflageINoneINSTANCEEach level DEX + 8
DisguiseIIDEX 60+INSTANCEEach level DEX + 8
No BreathIIIDEX 108+INSTANCEEach level DEX + 8
Shadow FormIVDEX 156+INSTANCEEach level DEX + 8
Provides a temporary disguise which blends into the surroundings.Movement, duration, and preparation time.
Aimed ShotINoneCASTEach level DEX + 8
Soundless ShotIIDEX 60+CASTEach level DEX + 8
Stealth ShotIIIDEX 108+CASTEach level DEX + 8
SnipingIVDEX 156+CASTEach level DEX + 8
Focuses the mind and steadies the hand when using a long-range weapon.
Dual ShotINoneINSTANCEEach level DEX + 8
Triple ShotIIDEX 60+INSTANCEEach level DEX + 8
Mirage ArrowIIIDEX 108+INSTANCEEach level DEX + 8
Arrow ShowerIVDEX 156+INSTANCEEach level DEX + 8
Fires multiple projectiles simultaneously for a powerful long-range attack.
AccuracyINonePASSIVEEach level DEX + 8
AccuracyIIDEX 60+PASSIVEEach level DEX + 8
AccuracyIIIDEX 108+PASSIVEEach level DEX + 8
AccuracyIVDEX 156+PASSIVEEach level DEX + 8
Improves the hand-eye coordination necessary to use long-range weapons, increasing damage and hit rate.

Recall   None INSTANCE Mage CLASS SKILL
Teleports the caster's party to his present location.
FireboltINoneCASTEach level INT + 10
FireballIIINT 70+CASTEach level INT + 10
ExplosionIIIINT 130+CASTEach level INT + 10
HellfireIVINT 190+CASTEach level INT + 10
Causes fire damage to an enemy.
Lightning ArrowINoneCASTEach level INT + 10
Lightning BoltIIINT 70+CASTEach level INT + 10
Chain LightningIIIINT 130+CASTEach level INT + 10
Lightning StormIVINT 190+CASTEach level INT + 10
Causes electrical damage and stuns an enemy.
FrostboltINoneCASTEach level INT + 10
GrowlersIIINT 70+CASTEach level INT + 10
IcebergIIIINT 130+CASTEach level INT + 10
BlizzardIVINT 190+CASTEach level INT + 10
Causes ice damage and freezes an enemy.
Death RayINoneINSTANCEEach level INT + 10
Death TouchIIINT 70+INSTANCEEach level INT + 10
Hell ScreamIIIINT 130+INSTANCEEach level INT + 10
CollapseIVINT 190+INSTANCEEach level INT + 10
Seeks to sever the connection between the soul and the body of an enemy instead of directly inflicting damage.

Recall   None CAST Mage CLASS SKILL
Teleports the caster's party to his present location.
Disenchant NoneCASTEnchanter CLASS SKILL
Dispels all enchantments on an enemy target. Unaffected by Mana Cell or Flexibility.
TripINoneCASTEach level INT + 8
Tie upIIINT 60+CASTEach level INT + 8
EntangleIIIINT 108+CASTEach level INT + 8
Entangle in RootsIVINT 156+CASTEach level INT + 8
Summons forces buried in the earth to damage and immobilize an enemy. Unaffected by Mana Shield or Flexibility.
WeakenINoneCASTEach level INT + 8
FatigueIIINT 60+CASTEach level INT + 8
ExhaustIIIINT 108+CASTEach level INT + 8
CurseIVINT 156+CASTEach level INT + 8
Decreases the Attack and Defense of an enemy. Unaffected by Mana Shield or Flexibility.
Enchant WeaponINoneCASTEach level INT + 8
Enhance WeaponIIINT 60+CASTEach level INT + 8
Buff WeaponIIIINT 108+CASTEach level INT + 8
Heroic WeaponIVINT 156+CASTEach level INT + 8
Magically reinforces an Ally's weapon, increasing his attack power.
ShatterINoneINSTANCEEach level INT + 8
Moderate PurgeIIINT 60+INSTANCEEach level INT + 8
PurgeIIIINT 108+INSTANCEEach level INT + 8
Dispel ShockIVINT 156+INSTANCEEach level INT + 8
Detonates raw mana at a target, inflicting damage and dissipating positive enchantments. Unaffected by Mana Shield or Flexibility.

Purification   None INSTANCE Acolyte CLASS SKILL
Destroys all negative enchantments cast upon surrounding allies.
Resurrection NoneINSTANCEAcolyte CLASS SKILL
Recalls the soul of a fallen ally to its body.
DazzleINoneINSTANCEEach level WIS + 10
SightlessIIWIS 70+INSTANCEEach level WIS + 10
Holy LightIIIWIS 130+INSTANCEEach level WIS + 10
Stunning GlareIVWIS 190+INSTANCEEach level WIS + 10
Summons holy light to stun enemies close to the caster. Unaffected by Mana Shield or Flexibility.
Cure LightINoneINSTANCEEach level WIS + 10
WarmthIIWIS 70+INSTANCEEach level WIS + 10
Healing BreezeIIIWIS 130+INSTANCEEach level WIS + 10
Healing LightIVWIS 190+INSTANCEEach level WIS + 10
Summons a holy light which warms and heals allies close to the caster.
HealINoneCASTEach level WIS + 10
Cure WoundsIIWIS 70+CASTEach level WIS + 10
RecoveryIIIWIS 130+CASTEach level WIS + 10
RestorationIVWIS 190+CASTEach level WIS + 10
Mends an ally's wounds.
Wounds GraftINoneINSTANCEEach level WIS + 10
Sacred WoundsIIWIS 70+INSTANCEEach level WIS + 10
Divine LifeIIIWIS 130+INSTANCEEach level WIS + 10
Life SharingIVWIS 190+INSTANCEEach level WIS + 10
Heals an ally by grafting wounds onto the caster's own body.
WoundsINoneINSTANCEEach level WIS + 10
WoundsIIWIS 70+INSTANCEEach level WIS + 10
WoundsIIIWIS 130+INSTANCEEach level WIS + 10
WoundsIVWIS 190+INSTANCEEach level WIS + 10
Inflicts a spirital wound on an enemy's soul which manifests as an actual wound on the body.
Life AuraINoneCHANTEach level WIS + 10
Chant of HealIIWIS 70+CHANTEach level WIS + 10
Healing AuraIIIWIS 130+CHANTEach level WIS + 10
Ward of HealingIVWIS 190+CHANTEach level WIS + 10
Increases the HP and MP recovery rate of every party member.

Purification   None INSTANCE Acolyte CLASS SKILL
Destroys all negative enchantments cast upon surrounding allies.
Resurrection NoneINSTANCEAcolyte CLASS SKILL
Recalls the soul of a fallen ally to its body.
Tractable ChantINoneCHANTEach level WIS + 8
Patience ChantIIWIS 60+CHANTEach level WIS + 8
Tractable AuraIIIWIS 108+CHANTEach level WIS + 8
Patience AuraIVWIS 156+CHANTEach level WIS + 8
Infuses the air around the caster with holy energy that Boosts the party's Defense and HP Recovery.
Rage ChantINoneCHANTEach level WIS + 8
Impatience ChantIIWIS 60+CHANTEach level WIS + 8
Rage AuraIIIWIS 108+CHANTEach level WIS + 8
Impatience AuraIVWIS 156+CHANTEach level WIS + 8
Augments the souls of the caster's party with holy spirits, increasing Attack and MP Recovery.
Bright ArmorINoneCASTEach level WIS + 8
Shining ArmorIIWIS 60+CASTEach level WIS + 8
Blazing ArmorIIIWIS 108+CASTEach level WIS + 8
Holy ArmorIVWIS 156+CASTEach level WIS + 8
Increases an ally's defense with glowing divine protection.
ManaflowINoneINSTANCEEach level WIS + 8
ManaflowIIWIS 60+INSTANCEEach level WIS + 8
ManaflowIIIWIS 108+INSTANCEEach level WIS + 8
ManaflowIVWIS 156+INSTANCEEach level WIS + 8
Manifests pure thoughts as mana which flows from the caster to an ally.
Wounds GraftINoneINSTANCEEach level WIS + 8
Sacred WoundsIIWIS 60+INSTANCEEach level WIS + 8
Divine LifeIIIWIS 108+INSTANCEEach level WIS + 8
Life SharingIVWIS 156+INSTANCEEach level WIS + 8
Heals an ally by grafting wounds onto the caster's own body.
WoundsINoneINSTANCEEach level WIS + 8
WoundsIIWIS 60+INSTANCEEach level WIS + 8
WoundsIIIWIS 108+INSTANCEEach level WIS + 8
WoundsIVWIS 156+INSTANCEEach level WIS + 8
Inflicts a spirital wound on an enemy's soul which manifests as an actual wound on the body.