Survey for Skill Balance
 2020-01-14 16:56:52   [GM]Matte

Survey for Skill Balance


Greeting,


Thank you for your love and support for ROW. survey

We have been providing service for about 3 years and working hard to provide fun for our users. 

The main content of the ROW is war between two races. Skill balance should never be changed. However, due to the new type of accessories may cause a problem.

We also noticed the changes of classes on each race through the data. 

This notice is for suggestions from users about the game and balance. 


1. What do you think about the increasing attack’s attack arm exclusive skill damage? If it’s good to what extent do you think it is appropriate to make it fair?

We have a really low number of Akkan’s attackers in the server. 

Akkan’s Attacker is known as offensive class like Human Warrior. Based on data from last year, compare to Warrior we have significantly low Attacker. (Aware Human has classes with low number.) 

There are only 6 classes at Akkan, and if one character is really low compared to other classes. There is a reason for it, and the change is inevitable. 


2. What is your opinion about reducing the range of the Cleric’s Stun? If we reduce. How much % would it be fair to reduce it? Our team believes that due to the various type of accessories makes Cleric stronger on defense and stun. Reducing the stun range is reasonable and fair for both race and we would like to get suggestions by %. We have checked data from last year SW and many times attacker’s from Akkan get stunned by Cleric before the attack.

3. What do you think about reducing Akkan’s Dispel cool time? If so, how many seconds do you think is appropriate? Akkan has various class combinations. It requires a complex (control) of skills that are not specialized like Human and it must be used at the same time. Our team thinks current dispel time is long, so we would like to get comment on what is the reasonable second for reducing.  


For the past three years we know that many Akkan users have worked hard just as well as Human users. However, our team had seen Akkan always lose due to the number of users or due to the skill balance. Please, do not think that we are helping one side. We have checked data over and over to find a problem that will help the game balanced. Everyone deserves to enjoy the game fairly either you spent money or not. 


The Attacker has to build two offensive items and it takes a lot of effort. Human, on the other hand, shows strength when various classes are combined. Both races have pros and cons. It is not easy for us to make the judgment about the balance. 

But like when our team checked data (regardless of boycott) it shows problem and changes are needed for certain issues. 


**Please give comment through General Discussion

I will upload the same post. 

Please feel free to comment on the problem (Not related or comments or slander the opposing will be deleted).


Thank you 

Best Regard/ ROW Team